Hokay... I do not play any RPGs, and the closest I'll get to a computer game is the Myst franchise, but I have friends (and sons) who play paper-and-dice RPGs, DDO, and WoW.
At least with dice and paper RPGs you have to arrange for a group of people to convene somewhere/sometime in meatspace. They don't have the instant and endless gratification one might get from firing up an MMO, where people don't slide the chair back and say they gotta work/go to classes early tomorrow morning. Maybe they do, but there's always another group to join, who don't. MMOs can be abused much like video lottery terminals. I'm sure we've all heard the cautionary tales of lost university degrees, health, jobs, or mortgages.
Once you get more than two gamers in the same room, or around the same bonfire, all meaningful conversation grinds to a halt. *yawn*
I'm thinking TV's role as a time monopolizer might be lessening because nowadays (as opposed to in the '50s and '60s) we can record shows and watch them at a time convenient to us, rather than when they're aired.
back to the Episode...
Having our heroine pack her sword in her car before going off to visit a friend was no surprise to me, I do the same thing myself on a regular basis. Here are some of them:


Although ... I seriously question the wisdom of her packing it in the trunk, and having to stop and get out in order to retrieve it.
Having her encounter a giant spider... okay. This
is some sort of SF/Fantasy story.
Having somebody say that there was no such thing in Real Life as "knights in shining armour" or "pirates on the seas", that piqued my interest.
That was pretty much the high point for me. I thought it was going to decay into
Tron (not that
Tron wasn't cool for its time), but it turned into more like an update of Ursula K. Le Guin's
The Lathe of Heaven.
Still, it was okay enough, and I really enjoyed hearing Mur read again.